Tuesday, March 24, 2020

With a Chainsaw I'll skin your rear RAW!


A chainsaw is wonderful tool to prune trees, take care of lumber and the occasional dismemberment. Something a collections of developers have embraced wholeheartedly. Much to my great annoyance. That said, some serious spoilers ahead if an enemy encounter can be considered that. It all started around Resident Evil 4, the game that takes place in not Spain, within the wacky world of Bio Hazard. One of the most beefy, irritating and dangerous enemies to contend with in the game is a man, just a man with a bag on his head. A pesky peasant welding a chainsaw, one that can instantly decapitate Leon if it gets too close. Of all the weak spots an enemy can have, you’d think that the chainsaw would be a major weakness, since it’s a flimsy tool that is prone to clogging, having the chain snap and running out of gas. Yes he can take a lot of bullets to the head, but honestly the chainsaw should really be Dr. Salvadors greatest weakness, a couple of bullets into that machine and it should go bust. But no, that is not how it works the chainsaw is indestructible and cant even be used by the player. To add salt to the wound, there are several other such enemies throughout the game, such as the giant one with a burning chainsaw in the mercenary mode. These fiends are essentially minibosses that takes a serious beating and can pretty much only do one thing and that is if they catch up to you.

Come to think of it, the madness probably started around the Dead Rising series. Which takes place in a location where such a tool is easy to find. Or was it gears of war with it’s chainsaw bayonett that inspired a bunch of these games to have such enemies.

Resident Evil 5 have some chainsaw foes as well, as the Resident Evil 6 if I recall correctly. Where they are just as annoying, one track minded and deadly. Regardless the madness of the control scheme, limited ammo and all of that jazz, it does not end there. Because the director went to make the otherwise excellent Evil Within 1 and 2. Survival horror games with yet another instance of instant death chainsaw minibosses, coming to murder you in a small corridor, while being interrupted by infected zombie like enemies. I never found it scary, I never found them fun, or interesting. I see them as a major irritation that causes more frustration than fear.

Zaceron signing out!


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